FRAMEWORKEudaimonia & Hedoniathe good life, on top of the necessities of life
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The thesis

I believe that for humans to truly flourish, most of us need to spend time doing activities that drive growth and include building and creating (ie eudaimonia, the top half of the 2x2), for long-run satisfaction. Of course most of us also need to spend time doing activities that drive short-term hedonic pleasure too - which help us recharge. The optimal ratio depends from person to person. Most of us currently are also obliged to spend a significant portion of our time doing activities that do not themselves derive pleasure, but enable us to engage in pleasurable activities (eudaimonic or hedonic) at other times in our life.

There are four key effects of AI on human flourishing.

  1. The proportion of time in which humans spend doing activities for pleasure increases significantly.
  2. The pleasure of the eudaimonic and hedonic activities is enhanced - it becomes possible to create more and better things, and more short-term pleasures become available.
  3. There is less monetary incentive to engage in creative / building activities that drive long-run satisfaction, and a life of pure hedonism becomes more possible.
  4. Potentially AI can be harnessed to encourage ourselves to partake in more eudaimonic activities, leading to a more fulfilling life.

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What AI does inside a cell